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3.2. Actors

3.2.1. Slider

Use a throttle in order to generate new values. Its orientation (horizontal or vertical), minimum and maximum values and of course scale appearancy are configarable in the special edit window.

3.2.2. Pushbutton

A pushbutton emits a new fix value when pressed. Also a value is emitted on release events, if configured in the special edit widget.

3.2.3. Radiobutton

Whenever a fixed number of values is allowed on one actor channel, a radiobutton widget is preferred. The number of options is free configurable. Every option has a description and a corresponding actor value that is emitted whenever the option is chosen.

3.2.4. Virtual Stick

Need a joystick like input? Use your mouse to move the circle with the left mouse button. This will change the x- and y- values as assumed of a joystick. In the special edit widget the minimum and maximum of both axis are configurable. There are two modes of ths virtual stick. "Return to center" will skip the stick back to the center whenever the mouse button is released. The other mode leaves the stick at its last position.

3.2.5. Keyboard

The keyboard widget enables the user to all keys (also in combination with shift, ctrl and alt) with a specific action. There are four possible actions.

Set the corresponding output to a given value.
Add a given value to the current output and overwrite the output with the result.
Substract a given value from the current output and overwrite the output with the result.
Multiply a given value with the current output and overwrite the output with the result.

3.2.6. Value Input

Just a text input for floating point values. For security reasons minimum and maximum values can be given in the special edit widget.

3.2.7. BitSelector

todo